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War of Emperium |
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![]() Times: Wednesdays 3:00pm-5:00pm PST Saturdays 7:00pm-9:00pm PST War of Emperium is comprised of 20 castles in 4 areas in which Guilds fight for control over. The Areas are: Payon - Prontera - Al De Baran - Geffen The main objective is to fight your way through to the Emperium room where the Emperium Crystal is held. Destroying the Emperium crystal gains control of the castle for your guild. Once the Emperium Crystal is destroyed all current invaders and previous controlling Guild members are transported out of the castle. At this time the new controlling guild can prepare their defenses against enemy guild onslaught. Once War of Emperium has started any opposing Guild members found inside the castle are transported out of the Castle for the controlling Guild to set up defenses. The Guild controlling the castle by the end of War of Emperium takes the castle for their own until the next War of Emperium. At that time they must defend the castle once again. Damage to other Guild's members and to the Emperium can not seen. So smash away till the target dies. For Assassins and Rouges try not to attack or even bother with the Guardians that an enemy guild might set up. They are easily gotten past by either Hiding, Stalking, Cloaking. All others please stick too a Priest or Acolyte for healing while running pass guardians. Once our Guild has mastered the Contract with Kafra, save at the Guilds castle so that you can respawn inside the castle instead of walking from town. All members of the Guild are encouraged to come to every War of Emperium. If you can not attend please notify Epion X or Luz Divina one day before or earlier. Please do not Multi-task ! This is when part of the guild defends the Castle while others go out attacking other castles, Guilds, ect. This is unproductive. Please listen to Epion X and follow his instructions. Work as a team. For more info please contact Epion X or Luz Divina for more info. |